Critical Praise
Mission Design - Saints Row: the Third
“Volition really manages to break the mold with some of their later missions, notably "http://decker.die", a mission so insanely creative and funny that it single handedly makes the game worth playing. We won’t spoil it, but it takes place inside a computer, so be prepared for anything.” - Michael Grimm, Games Radar
Full Article: Games Radar
“An inspiring wrestling boss battle -- complete with ten-count corner punches and affected pain selling -- is priceless” – Jim Sterling, Destructoid
Full Article: Destructoid
If you’re wondering about the core story missions, well, they’re great! …Whether you’re jacked into a Tron like digital world to combat the world's ultimate emo cyber-nerd, or slugging it out with a pro-wrestler in a wrestling ring, there’s always something different which makes each mission so fun, and memorable.” – Ohm Wrecker, Voodoo Extreme
Full Article: VooDoo Extreme
"[Saints Row the Third] specializ[es] in levels that range from TRON-esque cyberspace battles to a straight-up pay-per-view wrestling match that's...well, again, it's better if you discover it for yourself.” – Alex Navarro, Giant Bomb
Full Article: Giant Bomb
"This game could have consisted of nothing more than the "deckers.die" mission and the last mission in the game, and it would still be one of my favorite games of the year." -Anthony Burch, Gearbox Software - Writer
Full Article: Gearbox Software
“-The Tron section, for example, has more different types of game in it in than the vast majority of major releases these days. [SR3 has] the genuine swerves you don't expect, from wrestling the world champion to controlling a toilet (no, really)...” – Ian Dransfield
Full Article: Play issue 211
“We wouldn’t dream of spoiling any missions in their entirety, as they really do take the cake and will have you rubbing your eyeballs in disbelief, but one of the final Deckers missions demands it. The only way to truly take the Deckers out of the picture was to upload your consciousness to their usernet and destroy their leader’s avatar. Stay with us now…” -Dave Kozicki
Full Article: Hyper Magazine
“Saints Row: The Third feels like a game whose designers have found the note-perfect tone for the series while also wielding their own talents with razor-sharp precision.” – Ryan McCaffrey
Full Article: Official XBOX Magazine
“Saints Row: The Third is buoyed to great heights by terrific mission design and by the remarkable assortment of vehicles and weapons it gives you with which to take over Steelport.” – Carolyn Petit, Gamespot
Full Article: Gamespot
“At every turn, just when you think things can’t get any more incredibly, awesomely absurd, the game tops itself, right up to a hilarious retconning of Red Faction: Guerilla.” – Ross Lincoln, Gamefront
Full Article: Gamefront
"While there are some truly standout concepts in the main story arc (http://deckers.die and Murderbrawl XXXI are personal favorites), ..." -Shelby Reiches, Cheat Code Central
Full Article: Cheat Code Central
“This is a game in which you play one section as a toilet. Not making that up.” – John Walker, Rock, Paper, Shotgun
Full Article: Rock, Paper, Shotgun
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